Every move, explained.
The rules for the modes currently available in Mahjong Rivals.
Tiles and pairs
A tile is free when it is uncovered and its left or right side is open. Lift a tile, then select the same symbol to remove the pair. Lifting the first tile can free its neighbours.
Single Player
Single Player has 11.000 levels with no time limit. Levels divisible by 10 are HARD. Difficulty rises progressively. Levels 10.001–11.000 are available only in Single Player.
Completing a level for the first time earns 10 account points. Your time can also earn a bonus: 10 points for first place or 5 for places 2–10 on that level’s leaderboard. Your first completion can therefore earn 20 points (10 + 10) or 15 points (10 + 5). Equal times share a place.
After victory, you can replay for a better time. The 10 completion points are awarded only once. The 5-point Top 10 bonus and the 10-point first-place bonus can each be earned once per account and level. After earning 5, you can later earn 10 for first place. If you earn the first-place bonus directly, no further time bonuses are awarded on that level. Each round grants at most one time bonus, based on your rank at completion.
Points earned in Single Player, including time bonuses, count towards AMR, Weekly and Daily within each ranking’s corresponding period.
Jokers and retrying
The Joker removes the match for your lifted tile, even if hidden or blocked. Each use spends one Joker from your account in Single Player, Duel, Arena and Tournament. You can use up to 2 Jokers per round. In Single Player, you can restart a blocked level; spent Jokers are not refunded.
Quick Start
Quick Match: only the winner earns points: 20 for completing the board, 15 without completing it. Completion takes priority, then score decides. The loser and tied players receive 0.
If everyone scores 0, nobody earns Quick Match points or tournament TP.
Round scoring
A pair is worth 100 points. If the time since the last removed pair exceeds the round record, it is worth 200; the first pair sets the record. A crucial pair, the only one that allows the board to be solved at that moment, is worth 300. Tapping a blocked tile deducts 100 from the round score. This score is separate from account points.
Competitive round duration
In Duel, Arena and Tournament, the round ends immediately when the first player completes the board. The limits of 5 minutes per round, 20 seconds without pairs and the tournament end time still apply.
Arena
Arena: 4 players, 3 rounds, 10-second breaks. Final ranking uses cumulative score. Prizes are 80 / 40 / 20 / 0 points; equal total scores share the prizes of the occupied places.
Tournaments
The schedule, duration, minimum participation and prize pool appear on each tournament’s page in the game. Tables have 2–4 players. Final standings use TP; ties favor earlier registration, then account ID. Displayed prizes are awarded when the tournament ends.
Tournament TP by place: 4 players — 40/20/10/0; 3 players — 30/15/0; 2 players — 20/0. If the leader does not complete the board: 30/20/10/0, 20/15/0 and 10/0 respectively. Completion takes priority, then score decides.
Tournament ties share the awards for the occupied places equally, rounded down, before the ×1–×6 multiplier.
If everyone scores 0, nobody earns Quick Match points or tournament TP.
Champions Tournament
Entry: at least 200 points earned as final tournament prizes this week. The Champions Tournament requires at least 16 registered players at its start time. If fewer are registered, the tournament is cancelled.
Win the Champions Tournament. Earn a copy for each victory in this tournament, instead of the regular tournament cup.
Daily bonus
Points on days 1–10: 10, 20, 30, 40, 50, 60, 70, 80, 90, 100. From day 10: 100 points daily. One Joker every 10 consecutive days.
AMR, Weekly and Daily
AMR adds up points from the last 365 days, including today. Weekly covers Monday–Sunday and Daily the current day, using Romanian time.
Points from Single Player, Quick Match, Arena, tournament prizes and bonuses count, including the daily bonus and its doubling. Jokers, purchases and intermediate TP scores do not count towards rankings.
Account, community and fair play
You automatically receive a profile when entering the game. Add an email and password in Settings and confirm your address to access your account on another device. Discover players and clubs on the website. Do not use automation or connection exploits, or publish other people’s personal information.